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Pregled bibliografske jedinice broj: 1173115

ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS


Tuta, Jadranko; Luić, Ljerka; Boras, Damir; Radovac, Danijel
ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS // INTED2022 Proceedings / Gómez Chova, L. ; López Martínez, A. ; Candel Torres, I. (ur.).
Online Conference: IATED Academy, 2022. str. 7734-7741 doi:10.21125/inted.2022.1959 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 1173115 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS

Autori
Tuta, Jadranko ; Luić, Ljerka ; Boras, Damir ; Radovac, Danijel

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
INTED2022 Proceedings / Gómez Chova, L. ; López Martínez, A. ; Candel Torres, I. - : IATED Academy, 2022, 7734-7741

ISBN
978-84-09-37758-9

Skup
16th International Technology, Education and Development Conference

Mjesto i datum
Online Conference, 07-08.03.2022

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
education ; augmented reality ; active learning ; learning outcomes ; cadet

Sažetak
This template will assist you in formatting your paper. Please, insert the text keeping the format and styles. The parts of the paper (title, abstract, keywords, sections, text, etc.) are already defined on the style sheet, as illustrated by the portions given in this document. Digital communication is actualized in the educational process, and its participants, which means professors and students, creators of new information practices, make an integral part of the teaching process by using modern digital technologies, virtual reality (VR) and augmented reality (AR). Their application can significantly improve the educational process and contribute to the development of active learning. Current research on the application of AR in higher education highlights the increased effectiveness of teaching, the development of digital literacy and digital competencies of students that have a great impact on learning and teaching in university education. The mentioned research partly provides an answer to the problem related to the application of active learning in the teaching process. However, they do not provide a solution on how to evaluate the learning outcomes achieved by applying augmented reality in the teaching of military defence students, and how to conduct practical classes in situations of unavailability of military equipment. Furthermore, these are precisely the research questions which this paper is based on. The research was conducted using the user experience method for the needs of which the augmented reality application of the PzH2000 combat armoured vehicle was developed, the content analysis method of software solutions and the survey questionnaire method. Cadets of military defence studies at the University of Zagreb were selected for the research sample as they go through the process of acquiring both theoretical knowledge and practical training at the same time. Based on the obtained results, an AR conceptual model was designed and it shows a complex realistic system of presentation of military equipment in the process of education and training of cadets. The development of the application prototype is described and the user testing of the prototype with cadet students is accurately elaborated. The created AR model defines a unique conceptual framework of learning outcomes using augmented reality. In this sense, this paper represents an initiative step in defining a standard AR information model for the needs of military defence studies. The obtained research results represent the basis for further development of technological possibilities and application solutions based on new AR technologies, indicate educational perspectives of their application not only in the presentation of military equipment but also in the presentation of other technical equipment necessary for acquiring manual skills in the training process, biotechnical and medical sciences.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Projekti:
NadSve-Sveučilište Sjever-UNIN-DRUŠ-20-1-10 - E-učenje - Digitalni kurikulum za digitalno vrijeme (eL-DCforDT) (Luić, Ljerka, NadSve - Natječaj za potpore znanstvenim istraživanjima i umjetničkom radu Sveučilišta Sjever u 2020. godini) ( POIROT)

Ustanove:
Sveučilište u Zagrebu,
Sveučilište Sjever, Koprivnica

Profili:

Avatar Url Damir Boras (autor)

Avatar Url Ljerka Luić (autor)

Avatar Url Jadranko Tuta (autor)

Citiraj ovu publikaciju:

Tuta, Jadranko; Luić, Ljerka; Boras, Damir; Radovac, Danijel
ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS // INTED2022 Proceedings / Gómez Chova, L. ; López Martínez, A. ; Candel Torres, I. (ur.).
Online Conference: IATED Academy, 2022. str. 7734-7741 doi:10.21125/inted.2022.1959 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Tuta, J., Luić, L., Boras, D. & Radovac, D. (2022) ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS. U: Gómez Chova, L., López Martínez, A. & Candel Torres, I. (ur.)INTED2022 Proceedings doi:10.21125/inted.2022.1959.
@article{article, author = {Tuta, Jadranko and Lui\'{c}, Ljerka and Boras, Damir and Radovac, Danijel}, year = {2022}, pages = {7734-7741}, DOI = {10.21125/inted.2022.1959}, keywords = {education, augmented reality, active learning, learning outcomes, cadet}, doi = {10.21125/inted.2022.1959}, isbn = {978-84-09-37758-9}, title = {ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS}, keyword = {education, augmented reality, active learning, learning outcomes, cadet}, publisher = {IATED Academy}, publisherplace = {Online Conference} }
@article{article, author = {Tuta, Jadranko and Lui\'{c}, Ljerka and Boras, Damir and Radovac, Danijel}, year = {2022}, pages = {7734-7741}, DOI = {10.21125/inted.2022.1959}, keywords = {education, augmented reality, active learning, learning outcomes, cadet}, doi = {10.21125/inted.2022.1959}, isbn = {978-84-09-37758-9}, title = {ACTIVE LEARNING: EXPERIENCES AND EDUCATIONAL PERSPECTIVES OF THE APPLICATION OF AUGMENTED REALITY IN EDUCATION AND TRAINING OF CADETS}, keyword = {education, augmented reality, active learning, learning outcomes, cadet}, publisher = {IATED Academy}, publisherplace = {Online Conference} }

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