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An Agent-Based Game Engine Layer for Interactive Fiction (CROSBI ID 711257)

Prilog sa skupa u časopisu | izvorni znanstveni rad | međunarodna recenzija

Schatten, Markus ; Đurić, Bogdan Okreša ; Peharda, Tomislav An Agent-Based Game Engine Layer for Interactive Fiction // Lecture notes in computer science / Dignum, Frank ; Corchado, Juan Manuel ; De La Prieta, Fernando (ur.). 2021. str. 385-389 doi: 10.1007/978-3-030-85739-4_38

Podaci o odgovornosti

Schatten, Markus ; Đurić, Bogdan Okreša ; Peharda, Tomislav

engleski

An Agent-Based Game Engine Layer for Interactive Fiction

Interactive fiction (IF) is a type of computer game in which players use text commands inside a literary narrative in order to influence the environment, the story and/or characters. We have developed an agent based game engine layer that allows us to introduce intelligent agents into such games including but not limited to chatbots, autonomous agents, expert systems as well as implement ontology based content generation. We provide demo implementations of games which include the implemented methods and show the benefits of using them.

interactive fiction ; artificial intelligence ; computer games ; multiagent systems

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Podaci o prilogu

385-389.

2021.

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objavljeno

10.1007/978-3-030-85739-4_38

Podaci o matičnoj publikaciji

Lecture notes in computer science

Dignum, Frank ; Corchado, Juan Manuel ; De La Prieta, Fernando

Salamanca: Springer

978-3-030-85738-7

0302-9743

Podaci o skupu

19th International Conference on Practical Applications of Agents and Multi-agent Systems (PAAMS 2021)

ostalo

06.10.2021-08.10.2021

Salamanca, Španjolska

Povezanost rada

Informacijske i komunikacijske znanosti, Računarstvo

Poveznice
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