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The Influence of Computer Games on High School Students (Adolescents) (CROSBI ID 70506)

Prilog u knjizi | izvorni znanstveni rad | međunarodna recenzija

Peic, Dalibor ; Bernik, Andrija The Influence of Computer Games on High School Students (Adolescents) // Lecture Notes in Networks and Systems, Intelligent Computing / Arai, Kohei (ur.).: Springer, 2021. str. 353-368 doi: 10.1007/978-3-030-80129-8_26

Podaci o odgovornosti

Peic, Dalibor ; Bernik, Andrija

engleski

The Influence of Computer Games on High School Students (Adolescents)

Nowadays, computer games have become the most common form of entertainment. Computer games have become commonplace in the lives of high school students (adolescents) and the way they often spend their free time. Playing computer games can have its advantages, but also disadvantages, that can have a bad effect on the development of adolescents. Gaming doesn’t always have to be a problem when it comes to playing in moderate duration. One of the dangers that arise when playing computer games, is the creation of dependence on them, and it arises from intense excessive gaming and neglect of all other obligations. The aim of this paper is to investigate whether high school students are addicted to computer games, for what reasons they play computer games, and whether in their opinion they could do without them. The research will be conducted among high school students (N = 150) aged 13 to 18 years.

Addiction ; Computer games ; Gaming ; High school children ; Playing

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Podaci o prilogu

353-368.

objavljeno

10.1007/978-3-030-80129-8_26

Podaci o knjizi

Lecture Notes in Networks and Systems, Intelligent Computing

Arai, Kohei

Springer

2021.

978-3-030-80129-8

2367-3370

2367-3389

Povezanost rada

Informacijske i komunikacijske znanosti, Interdisciplinarne društvene znanosti

Poveznice
Indeksiranost