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Serious Games - Communication Aspects of VR Cadet Training Information Model (CROSBI ID 287742)

Prilog u časopisu | izvorni znanstveni rad | međunarodna recenzija

Tuta, Jadranko ; Luić, Ljerka Serious Games - Communication Aspects of VR Cadet Training Information Model // WSEAS transactions on business and economics, 17 (2020), 560-569. doi: 10.37394/23207.2020.17.55

Podaci o odgovornosti

Tuta, Jadranko ; Luić, Ljerka

engleski

Serious Games - Communication Aspects of VR Cadet Training Information Model

The paper deals with the communication aspects of training cadets using serious virtual reality games and is an initial step in defining the framework of a standard VR information model in the military training aimed at defining additional categories of data that do not appear in any of the existing information models. The first part of the paper deals with the conceptual definition of serious games, and in the following, the process of simulating serious games in training cadets is elaborated. The research problem is primarily focused on examining the communication aspects of a theoretically designed serious game and its effects. For the purpose of designing the VR information model, a pilot survey was conducted with cadets of the Croatian Military Academy, using 113 questionnaires, with 113 of them from all generations of training. The obtained results confirmed the initial assumption about the correlation of serious game and simulation game in the domain of virtual reality. In addition, the results indicate a potential correlation between the frequency of performing a particular type of serious play and the selection of military service. All of the above implies the need for further systematic research into the subject matter.

communication, virtual reality, serious games, e-learning, cadet training, information model

Rad je napisan u koautorstvu doktorand (Jadranko Tuta, Sveučilište Sjever) i mentor (Ljerka Luić) iz područja obranjene teme doktorskog rada "Procjena utjecaja aktivnog učenja korištenjem proširene stvarnosti na znanje kadeta".

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Podaci o izdanju

17

2020.

560-569

objavljeno

1109-9526

2224-2899

10.37394/23207.2020.17.55

Povezanost rada

Informacijske i komunikacijske znanosti

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