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Using a real-time development platform for creating a graphical user interface in secondary school programming education (CROSBI ID 689009)

Prilog sa skupa u zborniku | stručni rad | međunarodna recenzija

Mikac, Vladimir ; Horvatić, Miroslav ; Mikac, Matija Using a real-time development platform for creating a graphical user interface in secondary school programming education // INTED2020 Proceedings / Gómez Chova, L ; López Martínez, A. ; Candel Torres, I. (ur.). Valencia: International Academy of Technology, Education and Development (IATED), 2020. str. 4425-4431 doi: 10.21125/inted.2020.1223

Podaci o odgovornosti

Mikac, Vladimir ; Horvatić, Miroslav ; Mikac, Matija

engleski

Using a real-time development platform for creating a graphical user interface in secondary school programming education

Secondary school students often have trouble with learning programming because of the abstract nature of learning the basics without some visible or easily understandable results. Visual representation of a student's work is very important – first as a motivational tool and second – as an immediate result of their own work. To motivate students when learning programming it is good practice to show them how their final result might look like even before discussing what the purpose of that program could be, or the steps they should take to get to the end result. This article shows how to create a Graphical User Interface (as opposed to some text-based "Menu") as a tool in teaching students how to use programming skills. It will demonstrate how such a Graphical User Interface can be created using a real-time development platform called Unity. The point is to create a graphically attractive interface, to input some choices with desired functions of a future software product and then use programming to create a program that has those functions, as opposed to creating a graphical user interface after all other functions have been coded. The fact that Unity uses C# for coding enables students to code those desired functions using either the MonoDevelop IDE which installs with Unity or Visual Studio – for which Unity enables integration with the Unity platform.

Programming, secondary school, education, Graphical User Interface, Unity, C#

WOS:000558088804080

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Podaci o prilogu

4425-4431.

2020.

objavljeno

10.21125/inted.2020.1223

Podaci o matičnoj publikaciji

INTED2020 Proceedings

Gómez Chova, L ; López Martínez, A. ; Candel Torres, I.

Valencia: International Academy of Technology, Education and Development (IATED)

978-84-09-17939-8

2340-1079

Podaci o skupu

14th International Technology, Education and Development Conference (INTED2020)

predavanje

02.03.2020-04.03.2020

Valencia, Španjolska

Povezanost rada

Informacijske i komunikacijske znanosti, Računarstvo

Poveznice