Artificial intelligence in computer games (CROSBI ID 275389)
Prilog u časopisu | pregledni rad (stručni) | međunarodna recenzija
Podaci o odgovornosti
Kovačević, Renata ; Cesar, Ivan ; Cafuta, Davor
engleski
Artificial intelligence in computer games
Today, the highly developed and competitive computer games industry needs to make better and better computer games and beat the competition. In order to keep the players entertained with computer games, manufacturers use a variety of techniques to make games interesting and challenging. This is largely aided by research in the field of artificial intelligence that is extremely well suited for computer games. Games need to be made as complex and unpredictable as possible to provide as much fun as possible. This article explores and gives an overview of all the most popular techniques that can be applied.
AI, computer games, FSM, MCST, Neural networks, Genetic algorithms
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Podaci o izdanju
7 (02)
2019.
118-126
objavljeno
1849-1995
2459-6302
10.19279/TVZ.PD.2019-7-2-15