Effectiveness of Ptex method in the field of Texture Mapping and Polygon Topology (CROSBI ID 684988)
Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Bernik, Andrija ; Vusić, Damir ; Geček, Robert
engleski
Effectiveness of Ptex method in the field of Texture Mapping and Polygon Topology
This paper presents several texturing problems that occur in complex polygon topology where the model is based on tris and ngons. It also shows an experiment and describes the application of the Ptex system for mapping textures onto a 3D model. The topology parameterization using 3D Coat and its auto-retopology tools are shown as well. A new topology model was tested using a texture checker inside Mudbox and VRay. Additionally, a comparison was made between Mantra and VRay rendering systems, where specific difficulties had occurred when applying Ptex mapping. The aim of this experiment is to present how cache memory directly interferes with texture filtering and rendering speeds. This paper concludes with the advantages and disadvantages observed in relevant literature and through an empirical approach to this technology.
per-face-texturing, ngons, retopology, VRay and Catmullrom filter
nije evidentirano
nije evidentirano
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nije evidentirano
nije evidentirano
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Podaci o prilogu
176-181.
2020.
objavljeno
10.1109/ICSEC47112.2019.8974768
Podaci o matičnoj publikaciji
Proceedings 23rd International Computer Science and Engineering Conference (ICSEC), 2019
Phuket: Institute of Electrical and Electronics Engineers (IEEE)
978-1-7281-2544-2
Podaci o skupu
Nepoznat skup
predavanje
29.02.1904-29.02.2096
Povezanost rada
Grafička tehnologija, Informacijske i komunikacijske znanosti