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Pregled bibliografske jedinice broj: 1028585

Development of computational thinking skills in primary school through digital storytelling with Scratch


Hoić-Božić, Nataša; Holenko Dlab, Martina; Ursić Budim, Sara; Mezak, Jasminka
Development of computational thinking skills in primary school through digital storytelling with Scratch // Proceedings of the 10th International Conference on e-Learning
Belgrade: Belgrade Metropoliten University, 2019. str. 114-119 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Development of computational thinking skills in primary school through digital storytelling with Scratch

Autori
Hoić-Božić, Nataša ; Holenko Dlab, Martina ; Ursić Budim, Sara ; Mezak, Jasminka

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 10th International Conference on e-Learning / - Belgrade : Belgrade Metropoliten University, 2019, 114-119

Skup
10th International Conference on e-Learning

Mjesto i datum
Beograd, Srbija, 26-27.9.2019

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Digital storytelling ; Scratch ; educational games ; GLAT project

Sažetak
Digital storytelling is a process of telling multimedia stories that can be interactive and contain game elements like labyrinths, sorting games, or puzzles. By combining the steps of the traditional storytelling process, creating multimedia, and defining game elements, teachers can encourage their students to acquire many fundamental skills including computational thinking. As a tool for both digital storytelling and computational thinking development, teachers may use a visual programming language Scratch. This paper presents a model for educating primary junior grade school teachers to use digital storytelling with Scratch for achieving learning outcomes of different school subjects as well as for the development of computational thinking skills of their students. The model is included in the blended learning course developed within the Erasmus+ project GLAT (Games for Learning Algorithmic Thinking). The paper brings experiences about educating the teachers enrolled in the GLAT course and engaged in designing interactive Scratch stories.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Učiteljski fakultet, Rijeka,
Sveučilište u Rijeci - Odjel za informatiku

Citiraj ovu publikaciju

Hoić-Božić, Nataša; Holenko Dlab, Martina; Ursić Budim, Sara; Mezak, Jasminka
Development of computational thinking skills in primary school through digital storytelling with Scratch // Proceedings of the 10th International Conference on e-Learning
Belgrade: Belgrade Metropoliten University, 2019. str. 114-119 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Hoić-Božić, N., Holenko Dlab, M., Ursić Budim, S. & Mezak, J. (2019) Development of computational thinking skills in primary school through digital storytelling with Scratch. U: Proceedings of the 10th International Conference on e-Learning.
@article{article, year = {2019}, pages = {114-119}, keywords = {Digital storytelling, Scratch, educational games, GLAT project}, title = {Development of computational thinking skills in primary school through digital storytelling with Scratch}, keyword = {Digital storytelling, Scratch, educational games, GLAT project}, publisher = {Belgrade Metropoliten University}, publisherplace = {Beograd, Srbija} }
@article{article, year = {2019}, pages = {114-119}, keywords = {Digital storytelling, Scratch, educational games, GLAT project}, title = {Development of computational thinking skills in primary school through digital storytelling with Scratch}, keyword = {Digital storytelling, Scratch, educational games, GLAT project}, publisher = {Belgrade Metropoliten University}, publisherplace = {Beograd, Srbija} }




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